![]() Oracle prediction discrepancies have been resolved. Resource tiles on unfinished sanctuaries can no longer be built upon. ![]() Artisan animations no longer get temporarily stuck during work on statues. Improved Sanctuary construction materials delivery. ![]() Foundries no longer occasionally display negative numbers. Player is no longer charged Drachma for trying to place single avenue/boulevard tiles. Improved herding and harvesting logic makes resource gathering more efficient. Agora vendors no longer use twice as many employees as they should.
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